Cyberkoelies: Buy World of Warcraft characters or experience straight from China
Cheating has been around as long as games existed. If you fail at something time after time, you just typed in the code and off you went to the next level. With MMORPG’s and a complete social online community, that way of skipping the hardest part is gone. Players are looking at other possibilities offered. One of them is buying character from eBay, or in some other way.
Made in China has probably been around for as long as mass produced toys are overflowing the markets. And while the West used to get their cheap toys from China, they now get their experience points straight from China where the young people from the countryside who want to make a carreer in the big city -in this case portrayed Zhengzhou- play World of Warcraft for a living.
The Dutch documentary Cyberkoelies by Floris-Jan van Lyun deals with this sensitive subject. He shows us the lives of Jing and Wang, two Chinese youngsters looking for a way to get out of the seemingly never changing life of the Chinese countryside.
Van Luyn shows us that the life of the farmers and the ‘ore farming’ for other users in World of Warcraft isn’t all that different. What makes it attractive is the virtual world. Jing tells us that there are less boundaries in this world, and when we see her walking down the street -in real life that is- she tells us that she just enjoys watching people walking around.
The employer is also interviewed, and this gives us some insight as to who is behind this business but in the end we don’t really get any more concrete information than ‘a contact in Germany.’ Tracing this line back to the players who actually want these ‘virtual tasks’ done would be a very interesting next step. To track the people who make this whole system of supply-and-demand work.
Besides Jing, Van Luyn also shows us the life of Wang. His family doesn’t really understand what he is doing, his brother thinks he is kind of a failure and his father doesn’t really know what the computergame is as long as it is legal: “Because that is what is important for my generation.” If it is legal or not can be contested. According to Chinese law probably not, but the ’employers’ from World of Warcraft -I’d call them the cheaters- are not favored in World of Warcraft.
User GijsW posted a comment on the forum of Holland Doc, the program that aired the documentary. He noticed that these practices are not ‘legal’ in World of Warcraft, because one user can only play his own character which would be very hard to check up on. And he also mentions that some parts of the game actually are becoming too time consuming, causing the users to ‘outsource’ their ‘work’ to the Chinese youngsters at a certain cost. Cheating costs money nowadays.
The documentary didn’t really convince that the older generation in China doesn’t know what computergames are, or that World of Warcraft is the same work as working in the ‘real’ fields. Although these things do exist, they are not specific for China. I found that the main argument to go and see the documentary is the outsourcing of work in the virtual. These are the nasty jobs -ore mining, time consuming jobs- the West doesn’t really want to do. The toys we don’t want to make.
Cyberkoelies is not available -yet- with English subtitles, but if you can understand a bit of Dutch or Chinese then this is definitely an interesting documentary. You can view the documentary online at the Cyberkoelies page at VPRO Holland Doc. Dutch newspaper NRC also ran an interesting story on this, which includes an interview with Van Luyn. The first image is courtesy of VPRO.